Road to Glory Scenario System

One of the basic components of “Volley & Bayonet: Road to Glory” is the battle generation system “Road to Glory”. While not designed to replace the use of historical scenarios this system provides a useful toolbox by which scenarios can be developed for a casual game where time or troops are limited.

Using a points system and the included army lists armies are organised prior to the game. Then once terrain is deployed a scenario is generated by the selection of a set of random cards. The result could include the delayed arrival of portions of one of both armies, meeting engagements or flanking movements that even the great captains would be pleased with.

This section provides support material for the battle generation system “Road to Glory”.

Points System

This points system has been used to calculate the army lists included in the main rule book as well as the army lists here. The points system can be downloaded here. An unofficial extention of the points system for Post-Napoleonic can be found here.

Seven Years War Army Lists

The main “Volley & Bayonet: Road to Glory” rule book supports the Seven Years War. However, the rules package does not include army lists. Instead they are provided as a free download. The official army lists for the Seven Years War for use with “Road to Glory” can be found here.

American Civil War Army Lists

The main “Volley & Bayont – Road to Glory” system supports the various wars following the Napoleonic period. However, the rules package does not include army lists. Unofficial army lists for armies of the American Civil War for use with”Road to Glory” can be found here.

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